Spherical coordinates
Spherical coordinates can take a little bit to get used to. The
radius
isn't difficult to understand. The angle
isn't
so bad either, since it corresponds to the
of the familiar
polar coordinates. But some students have trouble grasping what the
angle
is all about. To help you understand spherical
coordinates better, I've created a few
CVTs
where you can
click and drag the blue points along the sliders to change the
parameters.
Recall that spherical coordinates are defined as indicated in the following figure, which illustrates the spherical coordinates of the point P.
The coordinate
is the distance from P to the origin. If the
point Q is the projection of P to the xy-plane, then
is
the angle between the positive x-axis and the line from the origin
to Q. Lastly,
is the angle from the positive z-axis to the
line segment from the origin to P.
The first CVT allows you to see how the location of a point changes as
you vary
,
, and
. Drag the blue points along
sliders to change the values of
,
, and
. (Sorry,
due to font problems in the demo, I had to write
as p,
as
, and
as
.)
The purple point moves to reflect the corresponding position in
Cartesian coordinates (i.e., it is P in the above figure). The
green dot is the projection of the point in the xy-plane (i.e., it
is Q in the above figure). The projection gives perspective and
helps in visualizing
.
Notice how you can obtain any point even though we restrict
![]()
0,
0![]()
< 2
, and
0![]()
![]()
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. Can you see why
we only need
to go up to
?
These restrictions removed much of the non-uniqueness of spherical
coordinates. Notice there is still non-uniqueness at
= 0, at
= 0 and at
=
(when any of these conditions are true,
you can change the value of one or more of the other coordinates
without moving the point).
Simple spherical coordinate surfaces
These three next CVTs may help you understand what each of three
spherical coordinates means. They show what the surfaces
=
constant,
= constant, and
= constant look like. The
value of the constant is determined by the position of the sliders.
In all cases, we restrict the surfaces to the region
< 5.
If I tell you a certain point in spherical coordinates has
=
/3, what does that mean? Take a look at what surfaces are
defined by the equation
= constant.
The surface
= constant is simply a single cone, pointing either
upward or downward. If you know that
=
/3, then you know the
point is somewhere on a (wide) single cone that opens upward, i.e., the
equation
=
/3 specifies a surface that is a single cone opening
upward.
The surface
= constant is a half-plane off the z-axis. (It
is plotted as a half-disk only because we restrict the plot to
< 5.)
So, if a point has
=
/4, then you know the point is on the
half of the yz-plane where y values are positive. The equation
=
/4 is the equation for this half-plane.
I believe most people understand what
= 3 means. It is the
sphere of radius 3 centered at the origin. In general, the surface
= constant is a sphere of radius
centered at the origin.
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