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Gary Meyer Department of Computer Science University of Minnesota "Visual Difference Metrics and Computer Graphics" Thursday April 28th, 12:20-1:10, Lind 409 |
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Abstract
Visual difference metrics (VDMs) are used by image scientists to
predict the perceptual significance of pictorial artifacts. Given an
original image and one containing defects, a VDM produces a map that
shows where the artifacts are visually detectable. In this talk the
theory that underlies VDMs will be presented followed by three
different applications of VDMs to computer graphics. In the first
application, the high speed matrix and vector operations available on
contemporary graphics cards are exploited to develop a hardware
implementation of a VDM. This makes it possible to execute the VDM in
near real time. In the next application a ray tracing algorithm is
modified so that it uses a VDM to determine where rays should be cast
into a scene. This improves the efficiency of the algorithm and
provides a perceptually based halting condition. In the final
application a VDM is employed as part of a re-meshing algorithm. This
allows a decrease in the number of polygons where surface texture and
environmental lighting produce strong masking or contrast sensitivity
effects.